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Authored by
Charles
2020-12-11 17:33:44 -0600
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Commit
5f9dbc7da4dc2ccb53c3046e91a24176e80f5733
5f9dbc7d
1 parent
d5a146eb
Created Basic Enemy and combat subsystem
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23 changed files
with
706 additions
and
16 deletions
FInal Year Project/Assets/Scenes/SampleScene.unity
FInal Year Project/Assets/Scripts/Character_Stats.cs
FInal Year Project/Assets/Scripts/Controllers.meta
FInal Year Project/Assets/Scripts/Player Controls/Camera_Controller.cs → FInal Year Project/Assets/Scripts/Controllers/Camera_Controller.cs
FInal Year Project/Assets/Scripts/Player Controls/Camera_Controller.cs.meta → FInal Year Project/Assets/Scripts/Controllers/Camera_Controller.cs.meta
FInal Year Project/Assets/Scripts/Controllers/Enemy_Controller.cs
FInal Year Project/Assets/Scripts/Controllers/Enemy_Controller.cs.meta
FInal Year Project/Assets/EquipmentManager.cs → FInal Year Project/Assets/Scripts/EquipmentManager.cs
FInal Year Project/Assets/EquipmentManager.cs.meta → FInal Year Project/Assets/Scripts/EquipmentManager.cs.meta
FInal Year Project/Assets/Scripts/Items/Item.cs
FInal Year Project/Assets/Scripts/Player Controls/PlayerManager.cs
FInal Year Project/Assets/Scripts/Player Controls/PlayerManager.cs.meta
FInal Year Project/Assets/Scripts/Player Controls/Player_Stats.cs
FInal Year Project/Assets/Scripts/Player Controls/Player_Stats.cs.meta
FInal Year Project/Assets/Scripts/Stat.cs
FInal Year Project/Assets/Scripts/Stat.cs.meta
FInal Year Project/Assets/TestMaterials/EnemyTest.mat
FInal Year Project/Assets/TestMaterials/EnemyTest.mat.meta
FInal Year Project/Logs/Packages-Update.log
FInal Year Project/Packages/manifest.json
FInal Year Project/Packages/packages-lock.json
FInal Year Project/ProjectSettings/PackageManagerSettings.asset
FInal Year Project/ProjectSettings/ProjectVersion.txt
FInal Year Project/Assets/Scenes/SampleScene.unity
View file @
5f9dbc7
This diff is collapsed. Click to expand it.
FInal Year Project/Assets/Scripts/Character_Stats.cs
View file @
5f9dbc7
...
...
@@ -3,17 +3,44 @@ using System.Collections.Generic;
using
UnityEngine
;
using
UnityEngine.Rendering
;
public
class
Character_Stats
:
ScriptableObject
public
class
Character_Stats
:
MonoBehaviour
{
private
float
health
;
private
float
attackStrength
;
private
float
attackSpeed
;
private
float
abilityStrength
;
public
int
maxHP
=
100
;
public
int
curHP
{
get
;
private
set
;
}
public
Stat
damage
;
public
Stat
armor
;
public
float
Health
{
get
=>
health
;
set
=>
health
=
value
;
}
public
float
AttackStrength
{
get
=>
attackStrength
;
set
=>
attackStrength
=
value
;
}
public
float
AttackSpeed
{
get
=>
attackSpeed
;
set
=>
attackSpeed
=
value
;
}
public
float
AbilityStrength
{
get
=>
abilityStrength
;
set
=>
abilityStrength
=
value
;
}
private
void
Awake
()
{
curHP
=
maxHP
;
}
void
Update
()
{
if
(
Input
.
GetKeyDown
(
KeyCode
.
T
))
{
TakeDam
(
10
);
}
}
public
void
TakeDam
(
int
damage
)
{
damage
-=
armor
.
GetValue
();
damage
=
Mathf
.
Clamp
(
damage
,
0
,
int
.
MaxValue
);
curHP
-=
damage
;
//Debug.Log()
if
(
curHP
<=
0
)
{
Die
();
}
}
public
virtual
void
Die
()
{
}
}
...
...
FInal Year Project/Assets/Scripts/Controllers.meta
0 → 100644
View file @
5f9dbc7
fileFormatVersion: 2
guid: 8146491af2415044fb04298219345eeb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
FInal Year Project/Assets/Scripts/
Player Control
s/Camera_Controller.cs
→
FInal Year Project/Assets/Scripts/
Controller
s/Camera_Controller.cs
View file @
5f9dbc7
File moved
FInal Year Project/Assets/Scripts/
Player Control
s/Camera_Controller.cs.meta
→
FInal Year Project/Assets/Scripts/
Controller
s/Camera_Controller.cs.meta
View file @
5f9dbc7
File moved
FInal Year Project/Assets/Scripts/Controllers/Enemy_Controller.cs
0 → 100644
View file @
5f9dbc7
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
using
UnityEngine.AI
;
public
class
Enemy_Controller
:
MonoBehaviour
{
public
float
lookRadius
=
10f
;
Transform
target
;
NavMeshAgent
agent
;
// Start is called before the first frame update
void
Start
()
{
target
=
PlayerManager
.
instance
.
player1
.
transform
;
agent
=
GetComponent
<
NavMeshAgent
>();
}
// Update is called once per frame
void
Update
()
{
float
distance
=
Vector3
.
Distance
(
target
.
position
,
transform
.
position
);
if
(
distance
<=
lookRadius
)
{
agent
.
SetDestination
(
target
.
position
);
if
(
distance
<=
agent
.
stoppingDistance
)
{
//attack
FaceTarget
();
}
}
}
void
FaceTarget
()
{
Vector3
direction
=
(
target
.
position
-
transform
.
position
).
normalized
;
Quaternion
lookRotation
=
Quaternion
.
LookRotation
(
new
Vector3
(
direction
.
x
,
0
,
direction
.
y
));
transform
.
rotation
=
Quaternion
.
Slerp
(
transform
.
rotation
,
lookRotation
,
Time
.
deltaTime
*
5
);
}
private
void
OnDrawGizmosSelected
()
{
Gizmos
.
color
=
Color
.
red
;
Gizmos
.
DrawWireSphere
(
transform
.
position
,
lookRadius
);
}
}
FInal Year Project/Assets/Scripts/Controllers/Enemy_Controller.cs.meta
0 → 100644
View file @
5f9dbc7
fileFormatVersion: 2
guid: 0cadea39f4d43d04ebb91d8726698758
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externalObjects: {}
serializedVersion: 2
defaultReferences: []
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icon: {instanceID: 0}
userData:
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assetBundleVariant:
FInal Year Project/Assets/EquipmentManager.cs
→
FInal Year Project/Assets/
Scripts/
EquipmentManager.cs
View file @
5f9dbc7
...
...
@@ -7,6 +7,9 @@ public class EquipmentManager : MonoBehaviour
Equipment
[]
curEquipment
;
Inventory
inventory
;
public
delegate
void
OnEquipmentChanged
(
Equipment
newItem
,
Equipment
oldItem
);
public
OnEquipmentChanged
onEquipmentChanged
;
private
void
Start
()
{
int
slots
=
System
.
Enum
.
GetNames
(
typeof
(
EquipmentSlot
)).
Length
;
...
...
@@ -26,6 +29,35 @@ public class EquipmentManager : MonoBehaviour
inventory
.
Add
(
oldItem
);
}
if
(
onEquipmentChanged
!=
null
)
{
onEquipmentChanged
.
Invoke
(
newItem
,
oldItem
);
}
curEquipment
[
slotIndex
]
=
newItem
;
}
public
void
UnEquip
(
int
slotIndex
)
{
if
(
curEquipment
[
slotIndex
]
!=
null
)
{
Equipment
oldItem
=
curEquipment
[
slotIndex
];
inventory
.
Add
(
oldItem
);
curEquipment
[
slotIndex
]
=
null
;
if
(
onEquipmentChanged
!=
null
)
{
onEquipmentChanged
.
Invoke
(
null
,
oldItem
);
}
}
}
public
void
UnEquipAll
()
{
for
(
int
i
=
0
;
i
<
curEquipment
.
Length
;
i
++)
{
UnEquip
(
i
);
}
}
}
...
...
FInal Year Project/Assets/EquipmentManager.cs.meta
→
FInal Year Project/Assets/
Scripts/
EquipmentManager.cs.meta
View file @
5f9dbc7
File moved
FInal Year Project/Assets/Scripts/Items/Item.cs
View file @
5f9dbc7
...
...
@@ -4,7 +4,7 @@
public
class
Item
:
ScriptableObject
{
new
public
string
name
=
"New Item"
;
p
ublic
GameObject
user
=
null
;
p
rivate
GameObject
user
=
null
;
public
Sprite
icon
=
null
;
public
bool
isDefault
=
false
;
...
...
@@ -12,7 +12,7 @@ public class Item : ScriptableObject
public
virtual
void
Use
(
GameObject
interactor
)
{
Debug
.
Log
(
interactor
.
name
+
" is using "
+
name
);
interactor
=
use
r
;
user
=
interacto
r
;
}
public
void
RemoveFromInventory
()
...
...
FInal Year Project/Assets/Scripts/Player Controls/PlayerManager.cs
0 → 100644
View file @
5f9dbc7
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
public
class
PlayerManager
:
MonoBehaviour
{
#
region
Singleton
public
static
PlayerManager
instance
;
private
void
Awake
()
{
instance
=
this
;
}
#
endregion
public
GameObject
player1
;
public
GameObject
player2
=
null
;
}
FInal Year Project/Assets/Scripts/Player Controls/PlayerManager.cs.meta
0 → 100644
View file @
5f9dbc7
fileFormatVersion: 2
guid: 954e5f57dcc564e42970f61cef274ecb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
FInal Year Project/Assets/Scripts/Player Controls/Player_Stats.cs
0 → 100644
View file @
5f9dbc7
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
public
class
Player_Stats
:
Character_Stats
{
EquipmentManager
equipManager
;
// Start is called before the first frame update
void
Start
()
{
equipManager
=
GetComponent
<
EquipmentManager
>();
equipManager
.
onEquipmentChanged
+=
OnEquipmentChanged
;
}
void
OnEquipmentChanged
(
Equipment
newItem
,
Equipment
oldItem
)
{
if
(
newItem
!=
null
)
{
armor
.
AddModifier
(
newItem
.
armorMod
);
damage
.
AddModifier
(
newItem
.
damageMod
);
}
if
(
oldItem
!=
null
)
{
armor
.
RemoveModifier
(
oldItem
.
armorMod
);
damage
.
RemoveModifier
(
oldItem
.
damageMod
);
}
}
}
FInal Year Project/Assets/Scripts/Player Controls/Player_Stats.cs.meta
0 → 100644
View file @
5f9dbc7
fileFormatVersion: 2
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userData:
assetBundleName:
assetBundleVariant:
FInal Year Project/Assets/Scripts/Stat.cs
0 → 100644
View file @
5f9dbc7
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
[System.Serializable]
public
class
Stat
{
[
SerializeField
]
private
int
baseValue
;
private
List
<
int
>
mods
=
new
List
<
int
>();
public
int
GetValue
()
{
int
finalValue
=
baseValue
;
mods
.
ForEach
(
x
=>
finalValue
+=
x
);
return
finalValue
;
}
public
void
AddModifier
(
int
modifier
)
{
if
(
modifier
!=
0
)
mods
.
Add
(
modifier
);
}
public
void
RemoveModifier
(
int
modifier
)
{
if
(
modifier
!=
0
)
mods
.
Remove
(
modifier
);
}
}
FInal Year Project/Assets/Scripts/Stat.cs.meta
0 → 100644
View file @
5f9dbc7
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FInal Year Project/Assets/TestMaterials/EnemyTest.mat
0 → 100644
View file @
5f9dbc7
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5f9dbc7
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FInal Year Project/Logs/Packages-Update.log
View file @
5f9dbc7
...
...
@@ -43,3 +43,12 @@ The following packages were added:
com.unity.textmeshpro@2.0.1
com.unity.timeline@1.2.14
com.unity.ugui@1.0.0
=== Fri Dec 11 12:22:15 2020
Packages were changed.
Update Mode: updateDependencies
The following packages were updated:
com.unity.ide.vscode from version 1.1.4 to 1.2.3
com.unity.test-framework from version 1.1.13 to 1.1.19
...
...
FInal Year Project/Packages/manifest.json
View file @
5f9dbc7
...
...
@@ -2,8 +2,8 @@
"dependencies"
:
{
"com.unity.collab-proxy"
:
"1.2.16"
,
"com.unity.ide.rider"
:
"1.1.4"
,
"com.unity.ide.vscode"
:
"1.
1.4
"
,
"com.unity.test-framework"
:
"1.1.1
3
"
,
"com.unity.ide.vscode"
:
"1.
2.3
"
,
"com.unity.test-framework"
:
"1.1.1
9
"
,
"com.unity.textmeshpro"
:
"2.0.1"
,
"com.unity.timeline"
:
"1.2.14"
,
"com.unity.ugui"
:
"1.0.0"
,
...
...
FInal Year Project/Packages/packages-lock.json
0 → 100644
View file @
5f9dbc7
{
"dependencies"
:
{
"com.unity.collab-proxy"
:
{
"version"
:
"1.2.16"
,
"depth"
:
0
,
"source"
:
"registry"
,
"dependencies"
:
{},
"url"
:
"https://packages.unity.com"
},
"com.unity.ext.nunit"
:
{
"version"
:
"1.0.5"
,
"depth"
:
1
,
"source"
:
"registry"
,
"dependencies"
:
{},
"url"
:
"https://packages.unity.com"
},
"com.unity.ide.rider"
:
{
"version"
:
"1.1.4"
,
"depth"
:
0
,
"source"
:
"registry"
,
"dependencies"
:
{
"com.unity.test-framework"
:
"1.1.1"
},
"url"
:
"https://packages.unity.com"
},
"com.unity.ide.vscode"
:
{
"version"
:
"1.2.3"
,
"depth"
:
0
,
"source"
:
"registry"
,
"dependencies"
:
{},
"url"
:
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},
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:
{
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,
"depth"
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,
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,
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:
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},
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},
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,
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},
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,
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